MEME DI ERA DIGITAL DAN BUDAYA SIBER

Authors

  • Fitri murfianti Fakultas Seni Rupa dan Desain Institut Seni Indonesia Surakarta

DOI:

https://doi.org/10.33153/acy.v11i1.2613

Abstract

Abstract The rapid dissemination of meme cannot be separated from the development of communication technology. Memes that circulate are not just a joke but a reflection of offline reality and presented with interesting visuals. Image processing technology encourages people to be more creative. This study focuses on the process of consumption, production, and distribution of internet memes and the formation of cyberculture because of these process by using the literature study method. In consuming this internet meme commodity, a "work of consumption" process is needed. When the audience consumes information, it also has a "work of production" .The effort when the audience consumes and reproduces these information is called "work in progress". In consuming internet memes, there are several underlying motives, namely entetainment motives, self-expression motives, socializing and community building mottives, and informativeness Motives. Today Meme internet develops into a new communication style as a form of participatory digital culture. Cyber culture that is formed is the result of the construction of virtual identities that combine to form a new cultureKeyword : Internet Meme, Digital Era, Cyberculture

Downloads

Download data is not yet available.

References

Allifiansyah, Sandy. (2016). Kaum Muda, Meme dan Demokrasi Digital. Dalam Jurnal Ilmu Komunikasi Vol 13, Nomor 2, Desember 2016, hal. 154

Bruns, Axel. (2010). News Produsage in a Pro-Am Mediasphere: Why Citizen Journalism Matters, dalam Graham Meikle and Guy Reyden. News Online: Transformations and Continuities. London: Palgrave Macmillan

Cardoso, Gustavo. (2006). The Media in the Network Society; Browsing, News, Filters, and Citizenship. Lisboa, Portugal: CIES

Cesaero, Giovanni. (2011). From the “Work of Consumption” to the “Work of Prosummers”, dalam Wasko, Janet, Murdock, Graham, and Sousa, Helena (ed.). The Handbook of Political Economy of Communications. West Sussex: Wiley-Blackwell, page 403-435

Cho, I., Joseph, K. K., Heejun, P., & Sang, M. L. (2014). Motivations of Facebook Places and Store Atmosphereas Moderator. Industrial Management & Data Systems, 114 (9), 1360-1377

Coletta, L. (2009). Political Satire and Postmodern Irony in the Age of Stephen Colbert and Jon Stewar., The Journal of Popular Culture

Dawkins, R. (1976). The Selfish Gene. Oxford, UK: Oxford University Press.

Davison, P. (2012). The Language of Internet Meme. In: Mandiberg, M., ed. The Social Media Reader. New York: New York University Press

Holmes, David. (2005). Communication Theory: Media, Technology and Society. London, Thousand Oaks. New Delhi: SAGE Publications

Jenkins, Henry. (2006). Convergence Culture: Where Old and New Media Collide. New York: New York University Press

Jordan, Tim, (1999). Cyberpower: The Culture and Politics of Cyberspace and the Internet. NY: Routledge

Moore, Margareth, C. (2015). Redditors Revealed: A Uses and Gratifications Approach Motivational Factors Influencing Users of the Social News Website Reddit.com. Thesis pada Department of Communication, Hawaii Pacific University

Nasrullah, Ruslli. (2016). Teori dan Riset Media Siber (Cybermedia). Jakarta: Kencana Prenada Media Group

Plevriti, V. (2014). Satirical User-Generated Memes as an Effective Source of Political Criticism, Extending Debate and Enhancing Civic Engagement. Center for Cultural Policy Studies, University of Warwick

Ross, Karen. & Nightngale, Virginia. (2003). Media and Audience: News Perspective. Berkshire: Open University Press

Rubin, A. M. (1986). Television Uses and Gratifications: The Interactions of Viewing Patterns and Motivations. Journal of Broadcasting, 27, 37-51

Schutz, Charles, E. (1977). Political Humor: From Aristophanes to Sam Ervin. London: Fairleigh Dickinson Univ Press

Shao, Gousong. (2009). Understanding the Appeal of User-Generated Media: A Uses and Gratifications Perspective. Internet Research, 19 (1). 7-25.

Shifman, Limor. (2014). Memes in The Digital Culture. Cambridge, Massachusett: The MIT Press.

Wiggins & Bowers. (2014). Memes as Genre: A Structural Analysis of the Memescape. New York, NY: Sage Publications.

Downloads

Published

2020-03-12

Issue

Section

Articles